Project archive
The wider body of work.
Earlier applications, experiments, prototypes and supporting work retained for completeness.
Return to selected work
Quiz Quest: Local MultiplayerEdition
Multiplayer Concept A multiplayer educational quiz experience designed for classrooms and immersive learning environments such as the Igloo CAVE. Each player uses a…
View case study
Quiz Quest: Mixed Reality Multiplayer
A Meta Quest quiz experience using passthrough and multiplayer interaction for immersive learning.
View case study
Quiz Quest VR
An educational endless runner adapted for virtual reality on Meta Quest.
View case study
Quiz Quest
An immersive Unity-based educational game where fast-paced running meets knowledge. Built for the Igloo CAVE multi-projector system, players dodge, jump, and slide…
View case study
CAVE Interactive Demo
A Unity prototype adapted to test interaction and presentation inside a CAVE environment.
View case study
Hospitality Quiz
An immersive quiz experience designed around hospitality and employability learning scenarios.
View case study
Not My Tempo: VR/MR Rhythm Drum Game
Not My Tempo was created during Salford Game Jam, hosted by the University of Salford. The theme was music, so our team decided to build a VR/MR rhythm prototype…
View case study
Weaste Cemetery Digital Heritage Prototype
An immersive digital heritage prototype exploring Weaste Cemetery through spatial storytelling.
View case study
Ummah Guide: Muslim Prayer App
Ummah Guide is an all-in-one Muslim app for Prayer Times, Quran, Qibla, Adhan (Azan) alerts, Halal Scanner, Zakat Calculator, Adhkar, Asma ul Husna, and Tasbih.…
View case study
iBill Manager
An offline first billing and operations application designed and developed with Flutter.
View case study
SalClone
A team based campus exploration and digital twin prototype developed with Unreal Engine.
View case study
Immersed in Lowry
Immersed in Lowry is a VR game that transforms Lowry Hall at MediaCity, Salford, into a virtual photo exhibition. Players explore various scenes inspired by real…
View case study
Salford Campus Crisis
An MSc Unity project exploring adaptive zombie behaviour, navigation and field of view perception.
View case study