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Not My Tempo: A VR Music Game

Experience a Music Challenge with VR Functionality

Progress: 65% Media: 15 Updated: Mar 29, 2026 Engine: Unity Platform: XR Status: Discontinued
Project Logo

Mission Brief

Get ready to drum to the beat in Not My Tempo, a fun and colorful VR game that’s all about rhythm and timing! In front of you are seven drums, each one a different color of the rainbow. On stage, a groovy monkey shows off dance moves to the beat, giving you hints on which drum to hit next.

Project Breakdown

1 Problem

Experience a Music Challenge with VR Functionality

2 Your Role

Led implementation and iteration across Music, Rhythm Game, Unity MR, balancing technical reliability with player experience goals.

3 Tech Stack

Primary stack and delivery surface used in this build.

Unity XR Music Rhythm Game Unity MR

4 Challenges

In front of you are seven drums, each one a different color of the rainbow.

5 Outcome

Produced valuable prototypes and technical learnings before the project was intentionally discontinued.

6 What You Learned

Strengthened practical workflow in Unity, with better decision-making around scope, performance, and delivery quality.

Development Telemetry

Mission Completion: 65%

Development Squad

Ahmadreza Taghdir Avatar

Ahmadreza Taghdir

Game Design / 3d Modelling

Daniel Lawson Avatar

Daniel Lawson

Project Lead / Game Design / XR

Jay Ryan-Carter Avatar

Jay Ryan-Carter

Concept Artist

Sagor Ahamed Avatar

Sagor Ahamed

Game Design / C# Programmer

Verity Brown Avatar

Verity Brown

Graphics Artist

Yuna Kaye Avatar

Yuna Kaye

Music & Sound Design

In-Engine Captures

Gameplay Reels