Quiz Quest VR

A VR based endless running game
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Project Overview

Project Overview — VR Edition An immersive Unity-based educational VR game where fast-paced movement meets knowledge. Designed for Meta Quest headsets, players physically dodge, look, and interact in a fully embodied learning experience, combining arcade-style survival with timed quiz challenges that reward correct answers and punish mistakes. 🎮Gameplay 🧠Quizzes 🥽VR Ready 📊Reports 📝Editor 🎮 Gameplay (VR) Endless 3-lane runner gameplay in first-person VR Lane switching, jumping, and sliding (controller) Obstacles, barricades, and gaps that demand quick reaction Collect planks to build bridges and survive longer Health pickups + dynamic speed increase for escalating challenge Comfortable VR movement approach (snap/assist options where needed) 🧠 Quiz Challenges (VR Synchronized Flow) Questions split into Easy / Medium / Hard Rounds progress difficulty dynamically for structured learning VR-friendly input: Controller selection Correct answers grant planks / advantage; wrong answers decrease a plank. Timed questions with clear feedback (correct option reveal + score update) 📊 Reports (Session Tracking) Every play session automatically generates performance reports for evaluation and teaching insights: TXT report: full question history, selected answers, correctness PDF report: player info, session ID, totals (correct/wrong/time) Saved with timestamp + unique session ID for easy auditing 📝 Quiz Editor App (Teacher-Friendly) A lightweight, browser-based editor for educators: Create, edit, preview quizzes Export JSON files in the game-ready format Difficulty tagging and validation included Works offline in any browser (no installation) ⚙️ PDF Implementation (Unity + .NET Libraries) Unity doesn’t ship a native PDF API, so this project integrates mature .NET libraries via NuGetForUnity: PdfSharpCore – Fluent C# PDF layout engine ⚙️ Server Integration (VR Build Workflow) The VR game can sync and update quiz content from the college server: Sync button triggers download of the latest quiz library PHP endpoint lists quiz JSON files available on the server Unity checks timestamps/checksums against local copies in the headset storage New/updated quizzes automatically download and overwrite older versions The in-game dropdown updates instantly—no manual setup Read-only access from the game; all quiz editing stays in the teacher editor app After a session, the result PDF can upload back to the server for record-keeping 🧠 Educational Benefits (VR Value) Drives engagement through embodied, game-based learning Combines reflex training with knowledge retention under pressure Ideal for VR classroom sessions, clubs, and group competitions Reports support progress tracking, assessment, and coaching 🔮 Future Plans Adaptive difficulty using AI-driven performance analysis New categories Multiplayer classroom mode NPC-led learning experiences and guided storytelling modules

Project Status

Development Progress: 90%

Team Members

Sagor Ahamed Avatar

Sagor Ahamed

Game Developer 💼 Graduate CAVE Intern — Wigan & Leigh College

Project Screenshots