This demo prototype is built in Unity using a VR sample scene adapted for a CAVE environment to show what immersive spaces can really do. It lets people walk around, interact with objects, and use controllers or natural movements to explore the virtual world together. The demo shows how users can grab, move, and interact with things around them, just like in real life. It gives a simple but clear idea of how CAVE systems can be used for learning, training, simulation, and interactive experiences. The goal is to help people easily imagine what kind of custom experiences could be built using this technology.